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Expo 67 in 3D!


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#1 gabriel3d

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Posted 24 November 2012 - 07:30 AM

Get out your 3-D glasses for some 3-D Expo pics!

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#2 gabriel3d

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Posted 24 November 2012 - 07:33 AM

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#3 gabriel3d

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Posted 24 November 2012 - 07:40 AM

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#4 gabriel3d

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Posted 24 November 2012 - 07:44 AM

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#5 gabriel3d

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Posted 24 November 2012 - 07:45 AM

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#6 gabriel3d

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Posted 24 November 2012 - 07:47 AM

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#7 Bill Cotter

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Posted 24 November 2012 - 09:00 AM

Nice. How did you put these together?

#8 gabriel3d

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Posted 24 November 2012 - 02:36 PM

Hi Bill, thanks for the feedback. The source is regular 2D videos (some are from National Film Board videos on their website). The main criteria to making them is finding scenes where it was filmed with the camera moving from left to right or right to left. Then capturing two frames that are displaced either 2.5 or more inches (up to a few feet in several cases). The key thing is the original video needs to be moving sideways to capture and create the resulting 3D images.

After that, it's a matter of just combining the left and right images into anaglyphs. The images are real stereoscopic 3-D images, not simulations that are converted from one image.

#9 gabriel3d

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Posted 06 January 2013 - 05:51 PM

Another one of La Ronde in 3-D.

 

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#10 gabriel3d

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Posted 06 January 2013 - 05:54 PM

Katimavik in 3-D.

 

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General view.

 

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#11 Bill Cotter

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Posted 06 January 2013 - 05:59 PM

Keep them coming!


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#12 gabriel3d

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Posted 06 January 2013 - 06:10 PM

Thanks Bill, I will. :-)



#13 MitchS

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Posted 06 January 2013 - 08:44 PM

Great work! The technique is called hyperstereo.  Fun stuff!



#14 gabriel3d

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Posted 07 January 2013 - 01:57 PM

Not the greatest example of 3-D, but you can still very well make out the 3-D in this image of the hovercraft.

 

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#15 waynebretl

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Posted 08 January 2013 - 12:44 PM

I didn't have time to dig out the glasses until now - very nice.  I did the same thing with some of my vacation shots from a helicopter tour once. The hyperstereo makes the depth very evident, but also makes the scene look like a scale model. If you use two frames that are closer together, you get less depth effect, but it looks more like the real full size scene.






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